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Breakdown
Showreel
Design and modeling on the robot. I also did all of the modeling and texturing on the digital double of the girl.
Complete modeling and texturing of the F16. It is a double of a very specific Turkish model.

Modeling and texturing of rocks and stones, where rocks are the big dark ones in the background, and stones are the brighter ones on the ground.

Modeling and texturing of all environment assets. The only exception is the containers, which I did not model, but did part of the texturing work on. Also, I modeled and textured 9 of the 12 pirate digital doubles.
Gathered reference from different kinds of Humvees, and then combined the elements I liked from each one, and made a model out of it. Was a 1 week exercise.